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Hell Knight (Doom 3)

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A Hell Knight

In the computer sci fi horror game Doom 3 the Hell Knight is a gigantic demonic lizard-like humanoid demon that vaguely resembles the Shambler from Quake. Hell Knights are gray-skinned towering hulks that are of prodigious weight, causing loud thuds and minor ground-shaking as they walk. Their huge muscular frames lend them tremendous physical strength, able to send a man flying twenty or so feet away with a simple backhand-slap. An in-game exhibition of their spine indicates they have a massive skeleton as well. They are often called "Demoor Warrior on steroids".

Their heads are hunched forward, supported on their thick neck and trapezius muscles, with exposed mouths that permanently salivate. It is commonly believed that they feature no eyes, ears, or nose. While the latter two have yet to be found, upon closer inspection one will find that there are two red-colored beady eyes in the fleshy, torn skin above their mouths. Their upper bodies are vaguely humanoid; the rib cage deepened to make way for the head, and bearing only four clawed extremities on their hands, opposable thumb included. Their leg structure is in the manner of a lizard's hind legs, much like depictions of Satan or satyrs, although theirs terminate in feet with clawed toes, not hooves. Likewise with the rest of the frame, the musculature is large and prominent. When a Hell Knight is encountered in the Hell level, its skin is dark green, appears rocky, and is oddly similar in shape and color scheme to a UAC marine's armor. They rank among the toughest of the non-boss enemies within the games.

They can attack in four ways. They can manifest balls of fire which they throw, perform the aforementioned backhand-slap, a downward slashing motion with their claws or by a vicious bite. Their tremendous endurance allows them to survive even the most powerful weapons at least once, including the BFG 9000 unless charged up for a more powerful blast. The Hell Knight also appeared in the expansion pack, Resurrection of Evil. However, its place as the second strongest non-boss enemy was usurped by the fearsome Bruiser.

In the book The Making of Doom 3, sound designer Ed Lima describes how he aimed for a "Jurassic Park/dinosaur kind of thing" for the creature's sound effects, which were created by a company called Danetracks.

The player will usually hear the sounds of the Hell Knight's footsteps, which is another reason to keep your ears open.