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Difference between revisions of "Celestial (Dungeons & Dragons)"

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m (Reverted edit of Janus, changed back to last version by Devious Viper)
 
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[[Image:Celestials.jpg|thumb|200px|Celestials]]
In the ''[[:Category:Dungeons and Dragons|Dungeons & Dragons]]'' fantasy role-playing game, '''celestials''' are [[Outsider (Dungeons & Dragons)|outsiders]] of wholly good alignment and hail from the Upper Planes.


There are four known types of celestial.  Archons, Eladrins, and Guardinals are led by [[celestial paragon]]s, unique beings as powerful as [[Demon lord (Dungeons & Dragons)|demon princes]] and [[Lords of the Nine|archdevils]].
==Angels==
[[Angel (Dungeons & Dragons)|Angels]] can be of any good alignment, and can live any of the Upper Planes instead of being limited to just one.
==Archons==
[[Archon (Dungeons & Dragons)|Archons]] are lawful good and found on the plane of Mount Celestia.
==Eladrin==
[[Eladrin]]s are chaotic good and found on the plane of Arborea.
==Guardinals==
[[Guardinal]]s are neutral good and found on the plane of Elysium.
[[category:Dungeons and Dragons]]

Latest revision as of 18:05, 18 April 2007

Celestials

In the Dungeons & Dragons fantasy role-playing game, celestials are outsiders of wholly good alignment and hail from the Upper Planes.

There are four known types of celestial. Archons, Eladrins, and Guardinals are led by celestial paragons, unique beings as powerful as demon princes and archdevils.

Angels

Angels can be of any good alignment, and can live any of the Upper Planes instead of being limited to just one.

Archons

Archons are lawful good and found on the plane of Mount Celestia.

Eladrin

Eladrins are chaotic good and found on the plane of Arborea.

Guardinals

Guardinals are neutral good and found on the plane of Elysium.